Sysprogs forums › Forums › VisualGDB › Project compiles not properly, something not linked?
- This topic has 6 replies, 2 voices, and was last updated 8 years, 2 months ago by
msz_kowalik.
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AuthorPosts
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August 16, 2017 at 16:00 #12055
msz_kowalik
ParticipantHi,
I’ve been porting project from CubeMX, and found some problems:
MCU is STM32L476RG on NUCLEO-L476RG eval board.
After porting it to VGDB and setting all include directories and setting up frameworks i get this after compilation:1>——————- Memory utilization report ——————-
1>Used FLASH: 6380 bytes out of 1024KB (0%)
1>Used RAM: 36 bytes out of 128KB (0%)while inclluding whole STM HAL. Clearly something is not properly linked.
Also when trying to debug with upgraded ST-Link and normal JLink i cant get to any breakpoint;
Current settings:
- Project is set to MSBuild
- added STM32L4Cube HAL
I had no such problem with previous projects, mainly compiled under F411RE;
Also: when are you planning to release Keil importer? It would really be great to have tool like that;
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This topic was modified 8 years, 2 months ago by
msz_kowalik.
August 16, 2017 at 22:32 #12081support
KeymasterHi,
Please try downloading the latest VisualGDB 5.3 Preview 6. It supports importing STM32CubeMX projects automatically as shown in this tutorial: https://visualgdb.com/tutorials/arm/stm32/cube/
We may support out-of-the-box Keil importing in the next VisualGDB version (after 5.3), however we would not promise any timelines yet. Instead we made our project importer framework open-source and published to code for the STM32CubeMX and IAR importers, so any project formats not currently supported could be added easily (VisualGDB takes care of all the heavy lifting with synchronizing the changes and updating project files).
August 16, 2017 at 23:57 #12084msz_kowalik
ParticipantThanks for response! I will check new VGDB as soon as I get to my company. Judging from the screenshots, you’ve done some good job!
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This reply was modified 8 years, 2 months ago by
msz_kowalik.
August 17, 2017 at 00:47 #12086msz_kowalik
Participantit might be stupid question, but how to make this enabled?
Attachments:
You must be logged in to view attached files.August 17, 2017 at 00:53 #12088support
KeymasterHi,
That actually looks like our bug (the feature got disabled on non-Custom licenses). We have re-uploaded the preview 6 build, please update your installation.
August 17, 2017 at 09:00 #12093msz_kowalik
ParticipantGetting closer 🙂 Can you advise me on this one?
Attachments:
You must be logged in to view attached files.August 17, 2017 at 15:05 #12096msz_kowalik
ParticipantWell, after some time, it magically appear (windows reboot, VS reboots).
Topic is closed.
Thank You for Your time and help. -
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