_SetStone() is only used within MB1063.
 
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_SetStone() function

Set Stone

Syntax

static void _SetStone(BOARD * pBoard,     int x,     int y);

Arguments

pBoard

pointer to the board stack

x

X position

y

Y position

Return value

None

References

LocationReferrerText
game_win.c:177
static void _SetStone(BOARD * pBoard, int x, int y) {
game_win.c:268_DoDirection()
_SetStone(pBoard, x, y);
game_win.c:283_MakeMove()
_SetStone(pBoard, x, y);

Call Tree

Functions calling _SetStone()
Functions called by _SetStone()
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_SetStone()
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Data read by _SetStone()
_SetStone()