_MakeMove() is only used within MB1063.
 
Symbols
loading...
Files
loading...

_MakeMove() function

Make Move

Syntax

static void _MakeMove(BOARD * pBoard,     int x,     int y);

Arguments

pBoard

pointer to the board stack

x

X position

y

Y position

Return value

None

References

LocationReferrerText
game_win.c:281
static void _MakeMove(BOARD * pBoard, int x, int y) {
game_win.c:471_Descend()
_MakeMove(nextBoard, x, y);
game_win.c:664_NextPlayer()
_MakeMove(&_Board, x, y);
game_win.c:706_HandlePID()
_MakeMove(&_Board, x, y);

Call Tree

Functions calling _MakeMove()
Functions called by _MakeMove()
_MakeMove()
all items filtered out
Data read by _MakeMove()
Data written by _MakeMove()
_MakeMove()::Valid
all items filtered out
_MakeMove()
_MakeMove()::Valid
all items filtered out