_PlayerAI_SmartGecko() is only used within MB1063.
 
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_PlayerAI_SmartGecko() function

_PlayerAI_SmartGecko

Syntax

static char _PlayerAI_SmartGecko(const BOARD * pBoard,     int * px,     int * py);

Arguments

pBoard

pointer to the board stack

px

py

Return value

char

References

LocationReferrerText
game_win.c:509
static char _PlayerAI_SmartGecko(const BOARD * pBoard, int * px, int * py) {
game_win.c:837Startup()
_pPlayerAI[1] = _PlayerAI_SmartGecko;

Call Tree

Functions called by _PlayerAI_SmartGecko()
_PlayerAI_SmartGecko()
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Data read by _PlayerAI_SmartGecko()
Data written by _PlayerAI_SmartGecko()
_PlayerAI_SmartGecko()::x
_PlayerAI_SmartGecko()::y
_PlayerAI_SmartGecko()::freeTiles
_PlayerAI_SmartGecko()::depth
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_PlayerAI_SmartGecko()
_PlayerAI_SmartGecko()::x
_PlayerAI_SmartGecko()::y
_PlayerAI_SmartGecko()::freeTiles
_PlayerAI_SmartGecko()::depth
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