MB1063
_PlayerAI_SmartGecko()
is only used within MB1063.
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CodeScope
STM32 Libraries and Samples
MB1063
_PlayerAI_SmartGecko()
_PlayerAI_SmartGecko() function
_PlayerAI_SmartGecko
Syntax
from
game_win.c:509
static
char
_PlayerAI_SmartGecko
(
const
BOARD
*
pBoard
,
int
*
px
,
int
*
py
)
;
Arguments
pBoard
pointer to the board stack
px
py
Return value
char
References
Location
Referrer
Text
game_win.c:509
static
char
_PlayerAI_SmartGecko
(
const
BOARD
*
pBoard
,
int
*
px
,
int
*
py
)
{
game_win.c:837
Startup()
_pPlayerAI
[
1
]
=
_PlayerAI_SmartGecko
;
Call Tree
Functions called by
_PlayerAI_SmartGecko()
_PlayerAI_SmartGecko()
_Descend()
all items filtered out
Data read by
_PlayerAI_SmartGecko()
Data written by
_PlayerAI_SmartGecko()
BOARD::aCells
_aBoardStack
_aaSafe
_PlayerAI_SmartGecko()::pBoard
_PlayerAI_SmartGecko()::px
_PlayerAI_SmartGecko()::py
_PlayerAI_SmartGecko()::x
_PlayerAI_SmartGecko()::y
_PlayerAI_SmartGecko()::freeTiles
_PlayerAI_SmartGecko()::depth
all items filtered out
_PlayerAI_SmartGecko()
Startup()
_px
_py
_PlayerAI_SmartGecko()::x
_PlayerAI_SmartGecko()::y
_PlayerAI_SmartGecko()::freeTiles
_PlayerAI_SmartGecko()::depth
all items filtered out