_aBoardStack is only used within MB1063.
 
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_aBoardStack variable

Syntax

static BOARD _aBoardStack[END_GAME_DEPTH + 1];

References

LocationReferrerText
game_win.c:99
static BOARD _aBoardStack[END_GAME_DEPTH + 1];
game_win.c:448_Descend()
pBoard = _aBoardStack + depth;
game_win.c:449_Descend()
nextBoard = _aBoardStack + depth - 1;
game_win.c:535_PlayerAI_SmartGecko()
_aBoardStack[depth] = *pBoard;

Data Use

Functions reading _aBoardStack
_aBoardStack
all items filtered out
Type of _aBoardStack
_aBoardStack
all items filtered out