TouchGFX
ParallaxBackground::ParallaxBackground()
is only used within TouchGFX.
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STM32 Libraries and Samples
TouchGFX
ParallaxBackground::ParallaxBackground()
ParallaxBackground::ParallaxBackground()
Syntax
from
ParallaxBackground.hpp:31
ParallaxBackground
(
int16_t
width
,
int16_t
height
)
;
Implemented in
ParallaxBackground.cpp:22
Arguments
width
height
References
Location
Referrer
Scope
Text
ParallaxBackground.cpp:22
ParallaxBackground
::
ParallaxBackground
(
int16_t
width
,
int16_t
height
)
:
ParallaxBackground.hpp:31
ParallaxBackground
(
int16_t
width
,
int16_t
height
)
;
Game2DView.cpp:31
Game2DView::Game2DView()
Game2DView
parallaxBackground
(
640
,
290
)
,
Call Tree
Functions calling
ParallaxBackground::ParallaxBackground()
Functions called by
ParallaxBackground::ParallaxBackground()
Game2DView::Game2DView()
all items filtered out
ParallaxBackground::ParallaxBackground()
touchgfx::Drawable::getHeight() const
touchgfx::Drawable::setWidth()
touchgfx::Drawable::setHeight()
touchgfx::Bitmap::Bitmap()
touchgfx::Bitmap::getHeight() const
ParallaxBackground::initializeLayer()
all items filtered out
Data read by
ParallaxBackground::ParallaxBackground()
ParallaxBackground::AnimationState::NO_ANIMATION
ParallaxBackground::background
ParallaxBackground::ground
ParallaxBackground::leaves
ParallaxBackground::treeTops
BITMAP_GAME2D_TREETOPS_ID
BITMAP_GAME2D_BACKGROUND_ID
BITMAP_GAME2D_GROUND_ID
BITMAP_GAME2D_TOPLEAVES_ID
ParallaxBackground::ParallaxBackground()::width
ParallaxBackground::ParallaxBackground()::height
all items filtered out
ParallaxBackground::ParallaxBackground()