AUDIO_PLAYER_Start() is only used within Audio_playback_and_record.
 
Symbols
loading...
Files
loading...

AUDIO_PLAYER_Start() function

Starts Audio streaming.

Syntax

AUDIO_ErrorTypeDef AUDIO_PLAYER_Start(uint8_t idx);
Implemented in waveplayer.c:99

Arguments

idx

File index

Return value

Audio error

References

LocationReferrerText
waveplayer.c:99
AUDIO_ErrorTypeDef AUDIO_PLAYER_Start(uint8_t idx)
waveplayer.h:30
AUDIO_ErrorTypeDef AUDIO_PLAYER_Start(uint8_t idx);
menu.c:157AUDIO_MenuProcess()
if(AUDIO_PLAYER_Start(0) == AUDIO_ERROR_IO)
waveplayer.c:219AUDIO_PLAYER_Process()
AUDIO_PLAYER_Start(FilePos);
waveplayer.c:228AUDIO_PLAYER_Process()
AUDIO_PLAYER_Start(FilePos);