_OnPaint() is only used within STemWin.
 
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_OnPaint() function

Paints callback

Syntax

static void _OnPaint(WM_HWIN hWin);

Arguments

hWin

pointer to the parent handle

Return value

None

References

LocationReferrerText
game_win.c:734
static void _OnPaint(WM_HWIN hWin) {
game_win.c:813_cbReversiWin()
_OnPaint(hWin);

Call Tree

Data read by _OnPaint()
Data written by _OnPaint()
_OnPaint()::Color
_OnPaint()::r
_OnPaint()::x
_OnPaint()::y
_OnPaint()::xPos
_OnPaint()::yPos
_OnPaint()::CellSize
_OnPaint()::rStone
_OnPaint()::remove
_OnPaint()::Cell
_OnPaint()::IsValidMove
_OnPaint()::xCircle
_OnPaint()::yCircle
all items filtered out
_OnPaint()
_OnPaint()::Color
_OnPaint()::x
_OnPaint()::y
_OnPaint()::xPos
_OnPaint()::yPos
_OnPaint()::CellSize
_OnPaint()::rStone
_OnPaint()::remove
_OnPaint()::Cell
_OnPaint()::IsValidMove
_OnPaint()::xCircle
_OnPaint()::yCircle
all items filtered out
Type of _OnPaint()
_OnPaint()
all items filtered out