_SetPlayer() is only used within MB1063.
 
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_SetPlayer() function

Set Player

Syntax

static void _SetPlayer(int Player);

Arguments

Player

player index

Return value

None

References

LocationReferrerText
game_win.c:605
static void _SetPlayer(int Player) {
game_win.c:631_SetPlayer()
_SetPlayer(3 - _Board.ActPlayer);
game_win.c:659_NextPlayer()
_SetPlayer(3 - _Board.ActPlayer);
game_win.c:682_StartNewGame()
_SetPlayer(1);

Call Tree

Functions calling _SetPlayer()
Functions called by _SetPlayer()
_SetPlayer()
Data read by _SetPlayer()
Data written by _SetPlayer()
_SetPlayer()::Score
_SetPlayer()::ValidMoves
_SetPlayer()::PossibleMoves
_SetPlayer()::ac
all items filtered out
_SetPlayer()
_SetPlayer()::Score
_SetPlayer()::ValidMoves
_SetPlayer()::PossibleMoves
all items filtered out