_GameOver is only used within MB1063.
 
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_GameOver variable

Syntax

static int _GameOver;

References

LocationReferrerText
game_win.c:91
static int _GameOver;
game_win.c:633_SetPlayer()
_GameOver = 1;
game_win.c:660_NextPlayer()
if (_pPlayerAI[_Board.ActPlayer - 1]&& !_GameOver) {
game_win.c:667_NextPlayer()
} while (_pPlayerAI[_Board.ActPlayer - 1] && !_GameOver);
game_win.c:681_StartNewGame()
_GameOver = 0;

Data Use

Functions writing _GameOver
Functions reading _GameOver
all items filtered out
_GameOver
all items filtered out