TouchGFX
GameBoard::setAutoPlay()
is only used within TouchGFX.
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CodeScope
STM32 Libraries and Samples
TouchGFX
GameBoard::setAutoPlay()
GameBoard::setAutoPlay() method
Syntax
from
GameBoard.hpp:49
void
setAutoPlay
(
bool
newAutoPlay
)
;
Implemented in
GameBoard.cpp:690
Arguments
newAutoPlay
References
Location
Text
GameBoard.cpp:690
void
GameBoard
::
setAutoPlay
(
bool
newAutoPlay
)
GameBoard.hpp:49
void
setAutoPlay
(
bool
newAutoPlay
)
;
Call Tree
Functions called by
GameBoard::setAutoPlay()
GameBoard::setAutoPlay()
touchgfx::Application::getInstance()
all items filtered out
Data read by
GameBoard::setAutoPlay()
Data written by
GameBoard::setAutoPlay()
touchgfx::Application::registerTimerWidget()
touchgfx::Application::unregisterTimerWidget()
GameBoard::setAutoPlay()::newAutoPlay
all items filtered out
GameBoard::setAutoPlay()
GameBoard::autoPlay
GameBoard::autoPlayPause
all items filtered out