STemWin
_SetStone()
is only used within STemWin.
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STM32 Libraries and Samples
STemWin
_SetStone()
_SetStone() function
Set Stone
Syntax
from
games_win.c:178
static
void
_SetStone
(
BOARD
*
pBoard
,
int
x
,
int
y
)
;
Arguments
pBoard
pointer to the board stack
x
X position
y
Y position
Return value
None
References
Location
Referrer
Text
games_win.c:178
static
void
_SetStone
(
BOARD
*
pBoard
,
int
x
,
int
y
)
{
games_win.c:269
_DoDirection()
_SetStone
(
pBoard
,
x
,
y
)
;
games_win.c:284
_MakeMove()
_SetStone
(
pBoard
,
x
,
y
)
;
Call Tree
Functions calling
_SetStone()
Functions called by
_SetStone()
_DoDirection()
_MakeMove()
all items filtered out
_SetStone()
_InvalidateCell()
all items filtered out
Data read by
_SetStone()
BOARD::aCells
BOARD::ActPlayer
_SetStone()::pBoard
_SetStone()::x
_SetStone()::y
all items filtered out
_SetStone()