STemWin
_HandlePID()
is only used within STemWin.
Symbol previews are coming soon...
Symbols
loading...
Files
loading...
CodeScope
STM32 Libraries and Samples
STemWin
_HandlePID()
_HandlePID() function
Handle PID
Syntax
from
games_win.c:690
static
void
_HandlePID
(
int
x
,
int
y
,
int
Pressed
)
;
Arguments
x
X position
y
Y position
Pressed
touch status
Return value
None
References
Location
Referrer
Text
games_win.c:690
static
void
_HandlePID
(
int
x
,
int
y
,
int
Pressed
)
{
games_win.c:724
_OnTouch()
_HandlePID
(
pState
->
x
,
pState
->
y
,
pState
->
Pressed
)
;
Call Tree
Functions calling
_HandlePID()
Functions called by
_HandlePID()
_OnTouch()
all items filtered out
_HandlePID()
_NextPlayer()
_CalcBoardDimensions()
_IsValidMove()
_MakeMove()
all items filtered out
Data read by
_HandlePID()
Data written by
_HandlePID()
_BoardX0
_BoardY0
_CellSize
_HandlePID()::x
_HandlePID()::y
_HandlePID()::Pressed
_HandlePID()::_IsInHandlePID
all items filtered out
_HandlePID()
_HandlePID()::x
_HandlePID()::y
_HandlePID()::_IsInHandlePID
all items filtered out