STemWin
_MakeMove()
is only used within STemWin.
Symbol previews are coming soon...
Symbols
loading...
Files
loading...
CodeScope
STM32 Libraries and Samples
STemWin
_MakeMove()
_MakeMove() function
Make Move
Syntax
from
games_win.c:282
static
void
_MakeMove
(
BOARD
*
pBoard
,
int
x
,
int
y
)
;
Arguments
pBoard
pointer to the board stack
x
X position
y
Y position
Return value
None
References
Location
Referrer
Text
games_win.c:282
static
void
_MakeMove
(
BOARD
*
pBoard
,
int
x
,
int
y
)
{
games_win.c:472
_Descend()
_MakeMove
(
nextBoard
,
x
,
y
)
;
games_win.c:661
_NextPlayer()
_MakeMove
(
&
_Board
,
x
,
y
)
;
games_win.c:703
_HandlePID()
_MakeMove
(
&
_Board
,
x
,
y
)
;
Call Tree
Functions calling
_MakeMove()
Functions called by
_MakeMove()
_Descend()
_NextPlayer()
_HandlePID()
all items filtered out
_MakeMove()
_SetStone()
_DoDirection()
all items filtered out
Data read by
_MakeMove()
Data written by
_MakeMove()
BOARD::aMoves
_MakeMove()::pBoard
_MakeMove()::x
_MakeMove()::y
_MakeMove()::Valid
all items filtered out
_MakeMove()
_MakeMove()::Valid
all items filtered out