TouchGFX
LiveDataDisplayTile::setCurrentState()
is only used within TouchGFX.
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STM32 Libraries and Samples
TouchGFX
LiveDataDisplayTile::setCurrentState()
LiveDataDisplayTile::setCurrentState() method
Syntax
from
LiveDataDisplayTile.hpp:89
void
setCurrentState
(
States
newState
)
;
Implemented in
LiveDataDisplayTile.cpp:146
Arguments
newState
References
Location
Referrer
Scope
Text
LiveDataDisplayTile.cpp:146
void
LiveDataDisplayTile
::
setCurrentState
(
States
newState
)
LiveDataDisplayTile.hpp:89
void
setCurrentState
(
States
newState
)
;
LiveDataDisplayTile.cpp:133
LiveDataDisplayTile::handleTickEvent()
LiveDataDisplayTile
setCurrentState
(
ANIMATE_TEXT_OUT
)
;
LiveDataDisplayTile.cpp:172
LiveDataDisplayTile::animateTextOut()
LiveDataDisplayTile
setCurrentState
(
ANIMATE_BACKGROUND
)
;
LiveDataDisplayTile.cpp:195
LiveDataDisplayTile::animateBackground()
LiveDataDisplayTile
setCurrentState
(
NO_ANIMATION
)
;
Call Tree
Functions calling
LiveDataDisplayTile::setCurrentState()
LiveDataDisplayTile::handleTickEvent()
LiveDataDisplayTile::animateTextOut()
LiveDataDisplayTile::animateBackground()
all items filtered out
LiveDataDisplayTile::setCurrentState()
Data read by
LiveDataDisplayTile::setCurrentState()
Data written by
LiveDataDisplayTile::setCurrentState()
LiveDataDisplayTile::setCurrentState()::newState
all items filtered out
LiveDataDisplayTile::setCurrentState()
LiveDataDisplayTile::currentState
LiveDataDisplayTile::animationCounter
all items filtered out