TouchGFX
Game2048View::gameLostHandler()
is only used within TouchGFX.
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CodeScope
STM32 Libraries and Samples
TouchGFX
Game2048View::gameLostHandler()
Game2048View::gameLostHandler() method
Syntax
from
Game2048View.hpp:83
void
gameLostHandler
(
const
GameBoard
&
gb
)
;
Implemented in
Game2048View.cpp:160
Arguments
gb
References
Location
Text
Game2048View.cpp:160
void
Game2048View
::
gameLostHandler
(
const
GameBoard
&
gb
)
Game2048View.hpp:83
void
gameLostHandler
(
const
GameBoard
&
gb
)
;
Call Tree
Functions called by
Game2048View::gameLostHandler()
Game2048View::gameLostHandler()
touchgfx::Bitmap::Bitmap()
touchgfx::Drawable::setVisible()
touchgfx::Drawable::invalidate() const
touchgfx::Image::setBitmap()
all items filtered out
Data read by
Game2048View::gameLostHandler()
BITMAP_GAME_2048_GAME_OVER_ID
Game2048View::endGameStatus
all items filtered out
Game2048View::gameLostHandler()