TouchGFX
BITMAP_GAME_2048_GAME_OVER_ID
is only used within TouchGFX.
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STM32 Libraries and Samples
TouchGFX
BITMAP_GAME_2048_GAME_OVER_ID
BITMAP_GAME_2048_GAME_OVER_ID variable
Syntax
from
BitmapDatabase.hpp:104
const
uint16_t
BITMAP_GAME_2048_GAME_OVER_ID
=
95
;
References
Location
Referrer
Scope
Text
BitmapDatabase.hpp:104
const
uint16_t
BITMAP_GAME_2048_GAME_OVER_ID
=
95
;
// Size: 359x75 pixels
Game2048View.cpp:162
Game2048View::gameLostHandler()
Game2048View
endGameStatus
.
setBitmap
(
Bitmap
(
BITMAP_GAME_2048_GAME_OVER_ID
)
)
;
Data Use
Functions reading
BITMAP_GAME_2048_GAME_OVER_ID
BITMAP_GAME_2048_GAME_OVER_ID
Game2048View::gameLostHandler()
all items filtered out
Type of
BITMAP_GAME_2048_GAME_OVER_ID
BITMAP_GAME_2048_GAME_OVER_ID
uint16_t
all items filtered out