BITMAP_GAME_2048_GAME_OVER_ID is only used within TouchGFX.
 
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BITMAP_GAME_2048_GAME_OVER_ID variable

Syntax

const uint16_t BITMAP_GAME_2048_GAME_OVER_ID = 95;

References

LocationReferrerScopeText
BitmapDatabase.hpp:104
const uint16_t BITMAP_GAME_2048_GAME_OVER_ID = 95; // Size: 359x75 pixels
Game2048View.cpp:162Game2048View::gameLostHandler()Game2048View
endGameStatus.setBitmap(Bitmap(BITMAP_GAME_2048_GAME_OVER_ID));

Data Use

Functions reading BITMAP_GAME_2048_GAME_OVER_ID
BITMAP_GAME_2048_GAME_OVER_ID
all items filtered out
Type of BITMAP_GAME_2048_GAME_OVER_ID
BITMAP_GAME_2048_GAME_OVER_ID
uint16_t
all items filtered out