_OnPaint_pause() is only used within STemWin.
 
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_OnPaint_pause() function

Paints pause button

Syntax

static void _OnPaint_pause(BUTTON_Handle hObj,     uint32_t play_status);

Arguments

hObj

button handle

play_status

Return value

None

References

LocationReferrerText
audio_player_win.c:342
static void _OnPaint_pause(BUTTON_Handle hObj, uint32_t play_status) {
audio_player_win.c:756_cbButton_pause()
_OnPaint_pause(pMsg->hWin, PlayerSettings.b.pause);

Call Tree

Functions calling _OnPaint_pause()
Functions called by _OnPaint_pause()
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_OnPaint_pause()
Data read by _OnPaint_pause()
Data written by _OnPaint_pause()
_OnPaint_pause()
_OnPaint_pause()::Index
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