PlayerSettings is only used within STemWin.
 
Symbols
loading...
Files
loading...

PlayerSettings variable

Syntax

static AudioSettingsTypeDef PlayerSettings;

References

LocationReferrerText
audio_player_win.c:167
static AudioSettingsTypeDef PlayerSettings;
audio_player_win.c:207_OnPaint_play()
if(PlayerSettings.b.play == PLAY_INACTIVE)
audio_player_win.c:218_OnPaint_play()
if(PlayerSettings.b.play == PLAY_ACTIVE)
audio_player_win.c:354_OnPaint_pause()
if(PlayerSettings.b.pause == PAUSE_INACTIVE)
audio_player_win.c:365_OnPaint_pause()
if(PlayerSettings.b.pause == PAUSE_ACTIVE)
audio_player_win.c:411_OnPaint_repeat_one()
if(PlayerSettings.b.repeat == REPEAT_ONCE)
audio_player_win.c:433_OnPaint_repeat_all()
if(PlayerSettings.b.repeat == REPEAT_ALL)
audio_player_win.c:455_OnPaint_repeat_off()
if(PlayerSettings.b.repeat == REPEAT_NONE)
audio_player_win.c:474_OnPaint_speaker()
if(PlayerSettings.b.mute == MUTE_OFF)
audio_player_win.c:533_cbButton_play()
_OnPaint_play(pMsg->hWin, PlayerSettings.b.pause);
audio_player_win.c:688_cbButton_repeat_one()
_OnPaint_repeat_one(pMsg->hWin, PlayerSettings.b.repeat);
audio_player_win.c:705_cbButton_repeat_all()
_OnPaint_repeat_all(pMsg->hWin, PlayerSettings.b.repeat);
audio_player_win.c:722_cbButton_repeat_off()
_OnPaint_repeat_off(pMsg->hWin, PlayerSettings.b.repeat);
audio_player_win.c:738_cbButton_speaker()
_OnPaint_speaker(pMsg->hWin, PlayerSettings.b.mute);
audio_player_win.c:756_cbButton_pause()
_OnPaint_pause(pMsg->hWin, PlayerSettings.b.pause);
audio_player_win.c:973_PlayFile()
if(PlayerSettings.b.mute == MUTE_ON)
audio_player_win.c:999AUDIOPLAYER_NotifyEndOfFile()
if(PlayerSettings.b.repeat != REPEAT_NONE)
audio_player_win.c:1001AUDIOPLAYER_NotifyEndOfFile()
if (PlayerSettings.b.repeat == REPEAT_ALL)
audio_player_win.c:1021AUDIOPLAYER_NotifyEndOfFile()
PlayerSettings.b.play = PLAY_INACTIVE;
audio_player_win.c:1058_cbMediaConnection()
PlayerSettings.b.play = PLAY_INACTIVE;
audio_player_win.c:1059_cbMediaConnection()
PlayerSettings.b.pause = PAUSE_INACTIVE;
audio_player_win.c:1526_cbMainDialog()
PlayerSettings.b.mute = MUTE_OFF;
audio_player_win.c:1527_cbMainDialog()
PlayerSettings.b.pause = PAUSE_INACTIVE;
audio_player_win.c:1528_cbMainDialog()
PlayerSettings.b.play = PLAY_INACTIVE;
audio_player_win.c:1529_cbMainDialog()
PlayerSettings.b.stop = STOP_INACTIVE;
audio_player_win.c:1605_cbMainDialog()
SLIDER_SetValue(hItem, 100 - PlayerSettings.b.volume);
audio_player_win.c:1616_cbMainDialog()
PlayerSettings.b.mute = MUTE_OFF;
audio_player_win.c:1617_cbMainDialog()
PlayerSettings.b.pause = PAUSE_INACTIVE;
audio_player_win.c:1618_cbMainDialog()
PlayerSettings.b.play = PLAY_INACTIVE;
audio_player_win.c:1619_cbMainDialog()
PlayerSettings.b.stop = STOP_INACTIVE;
audio_player_win.c:1620_cbMainDialog()
audio_player_win.c:1635_cbMainDialog()
PlayerSettings.b.repeat = REPEAT_ALL;
audio_player_win.c:1651_cbMainDialog()
PlayerSettings.b.repeat = REPEAT_ONCE;
audio_player_win.c:1667_cbMainDialog()
PlayerSettings.b.repeat = REPEAT_NONE;
audio_player_win.c:1684_cbMainDialog()
if(PlayerSettings.b.mute == MUTE_OFF)
audio_player_win.c:1687_cbMainDialog()
PlayerSettings.b.mute = MUTE_ON;
audio_player_win.c:1692_cbMainDialog()
PlayerSettings.b.mute = MUTE_OFF;
audio_player_win.c:1704_cbMainDialog()
PlayerSettings.b.volume = AUDIOPLAYER_GetVolume();
audio_player_win.c:1705_cbMainDialog()
if(PlayerSettings.b.mute == MUTE_ON)
audio_player_win.c:1708_cbMainDialog()
PlayerSettings.b.mute = MUTE_OFF;
audio_player_win.c:1720_cbMainDialog()
if(PlayerSettings.b.mute == MUTE_ON)
audio_player_win.c:1762_cbMainDialog()
PlayerSettings.b.pause = PLAY_ACTIVE;
audio_player_win.c:1775_cbMainDialog()
PlayerSettings.b.play = PLAY_ACTIVE;
audio_player_win.c:1781_cbMainDialog()
PlayerSettings.b.pause = PAUSE_INACTIVE;
audio_player_win.c:1802_cbMainDialog()
PlayerSettings.b.play = PLAY_ACTIVE;
audio_player_win.c:1860_cbMainDialog()
PlayerSettings.b.play = PLAY_ACTIVE;
audio_player_win.c:1872_cbMainDialog()
if(PlayerSettings.b.pause == PAUSE_ACTIVE)
audio_player_win.c:1874_cbMainDialog()
PlayerSettings.b.pause = PAUSE_INACTIVE;
audio_player_win.c:1875_cbMainDialog()
PlayerSettings.b.play = PLAY_ACTIVE;
audio_player_win.c:1897_cbMainDialog()
if(PlayerSettings.b.pause == PAUSE_INACTIVE)
audio_player_win.c:1899_cbMainDialog()
PlayerSettings.b.pause = PAUSE_ACTIVE;
audio_player_win.c:1900_cbMainDialog()
PlayerSettings.b.play = PAUSE_INACTIVE;
audio_player_win.c:1947_cbMainDialog()
PlayerSettings.b.pause = PAUSE_INACTIVE;
audio_player_win.c:1948_cbMainDialog()
PlayerSettings.b.play = PLAY_INACTIVE;
audio_player_win.c:1990_cbMainDialog()
else if(PlayerSettings.b.repeat == REPEAT_ALL)
audio_player_win.c:2003_cbMainDialog()
if(PlayerSettings.b.pause == PAUSE_ACTIVE)
audio_player_win.c:2005_cbMainDialog()
PlayerSettings.b.pause = PAUSE_INACTIVE;
audio_player_win.c:2010_cbMainDialog()
PlayerSettings.b.play = PLAY_ACTIVE;
audio_player_win.c:2039_cbMainDialog()
else if(PlayerSettings.b.repeat == REPEAT_ALL)
audio_player_win.c:2052_cbMainDialog()
if(PlayerSettings.b.pause == PAUSE_ACTIVE)
audio_player_win.c:2054_cbMainDialog()
PlayerSettings.b.pause = PAUSE_INACTIVE;
audio_player_win.c:2059_cbMainDialog()
PlayerSettings.b.play = PLAY_ACTIVE;
audio_player_win.c:2193Startup()
audio_player_win.c:2201Startup()
if(PlayerSettings.b.volume == 0)
audio_player_win.c:2203Startup()
PlayerSettings.b.volume = DEFAULT_AUDIO_VOLUME;
audio_player_win.c:2217Startup()
AUDIOPLAYER_Init(PlayerSettings.b.volume);