STemWin
_StartNewGame()
is only used within STemWin.
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CodeScope
STM32 Libraries and Samples
STemWin
_StartNewGame()
_StartNewGame() function
Start new Game
Syntax
from
games_win.c:130
static
void
_StartNewGame
(
void
)
;
Implemented in
games_win.c:672
Return value
None
References
Location
Referrer
Text
games_win.c:672
static
void
_StartNewGame
(
void
)
{
games_win.c:130
static
void
_StartNewGame
(
void
)
;
games_win.c:641
_SetPlayer()
_StartNewGame
(
)
;
games_win.c:891
Startup()
_StartNewGame
(
)
;
Call Tree
Functions calling
_StartNewGame()
Functions called by
_StartNewGame()
_SetPlayer()
Startup()
all items filtered out
_StartNewGame()
memset()
_SetPlayer()
_InvalidateBoard()
all items filtered out
Data read by
_StartNewGame()
Data written by
_StartNewGame()
BOARD::aCells
_Board
all items filtered out
_StartNewGame()
_GameOver
all items filtered out