STemWin
_ShowMessageBox()
is only used within STemWin.
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STM32 Libraries and Samples
STemWin
_ShowMessageBox()
_ShowMessageBox() function
Show Message Box
Syntax
from
games_win.c:574
static
int
_ShowMessageBox
(
WM_HWIN
hWin
,
const
char
*
pTitle
,
const
char
*
pText
,
int
YesNo
)
;
Arguments
hWin
pTitle
pointer to the title
pText
pointer to the text
YesNo
player response
Return value
int
References
Location
Referrer
Text
games_win.c:574
static
int
_ShowMessageBox
(
WM_HWIN
hWin
,
const
char
*
pTitle
,
const
char
*
pText
,
int
YesNo
)
{
games_win.c:624
_SetPlayer()
_ShowMessageBox
(
_hFrame
,
"Reversi"
,
"No possible moves.\nYou have to pass!"
,
0
)
;
games_win.c:640
_SetPlayer()
if
(
_ShowMessageBox
(
_hFrame
,
"Reversi"
,
ac
,
1
)
)
{
Call Tree
Functions calling
_ShowMessageBox()
Functions called by
_ShowMessageBox()
_SetPlayer()
all items filtered out
_ShowMessageBox()
WM_GetClientWindow()
WM_MakeModal()
WM_SetFocus()
FRAMEWIN_CreateEx()
FRAMEWIN_SetClientColor()
FRAMEWIN_SetFont()
FRAMEWIN_SetTextAlign()
BUTTON_CreateEx()
BUTTON_SetText()
TEXT_CreateEx()
TEXT_SetFont()
GUI_ExecCreatedDialog()
all items filtered out
Data read by
_ShowMessageBox()
Data written by
_ShowMessageBox()
_hFrame
_ShowMessageBox()::hWin
_ShowMessageBox()::pTitle
_ShowMessageBox()::pText
_ShowMessageBox()::YesNo
_ShowMessageBox()::hFrame
_ShowMessageBox()::hClient
_ShowMessageBox()::hBut
_ShowMessageBox()::hItem
_ShowMessageBox()::r
all items filtered out
_ShowMessageBox()
_ShowMessageBox()::hFrame
_ShowMessageBox()::hClient
_ShowMessageBox()::hBut
_ShowMessageBox()::hItem
_ShowMessageBox()::r
all items filtered out
Type of
_ShowMessageBox()
_ShowMessageBox()
GUI_HWIN
all items filtered out