STemWin
_NextPlayer()
is only used within STemWin.
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CodeScope
STM32 Libraries and Samples
STemWin
_NextPlayer()
_NextPlayer() function
Next Player
Syntax
from
games_win.c:652
static
void
_NextPlayer
(
void
)
;
Return value
None
References
Location
Referrer
Text
games_win.c:652
static
void
_NextPlayer
(
void
)
{
games_win.c:704
_HandlePID()
_NextPlayer
(
)
;
Call Tree
Functions calling
_NextPlayer()
Functions called by
_NextPlayer()
_HandlePID()
all items filtered out
_NextPlayer()
_SetPlayer()
_MakeMove()
all items filtered out
Data read by
_NextPlayer()
Data written by
_NextPlayer()
BOARD::ActPlayer
_pPlayerAI
_Board
_GameOver
_NextPlayer()::x
_NextPlayer()::y
_NextPlayer()::DoMove
all items filtered out
_NextPlayer()
_NextPlayer()::DoMove
all items filtered out