_PlayerAI_SmartGecko() is only used within STemWin.
 
Symbols
loading...
Files
loading...

_PlayerAI_SmartGecko() function

_PlayerAI_SmartGecko

Syntax

static char _PlayerAI_SmartGecko(const BOARD * pBoard,     int * px,     int * py);

Arguments

pBoard

pointer to the board stack

px

py

Return value

char

References

LocationReferrerText
games_win.c:510
static char _PlayerAI_SmartGecko(const BOARD * pBoard, int * px, int * py) {
games_win.c:886Startup()
_pPlayerAI[1] = _PlayerAI_SmartGecko;

Call Tree

Functions called by _PlayerAI_SmartGecko()
_PlayerAI_SmartGecko()
all items filtered out
Data read by _PlayerAI_SmartGecko()
Data written by _PlayerAI_SmartGecko()
_PlayerAI_SmartGecko()::x
_PlayerAI_SmartGecko()::y
_PlayerAI_SmartGecko()::freeTiles
_PlayerAI_SmartGecko()::depth
all items filtered out
_PlayerAI_SmartGecko()
_PlayerAI_SmartGecko()::x
_PlayerAI_SmartGecko()::y
_PlayerAI_SmartGecko()::freeTiles
_PlayerAI_SmartGecko()::depth
all items filtered out