AUDIO_PLAYBACK_StateTypeDef::AUDIO_STATE_PAUSE is only used within Audio_playback_and_record.
 
Symbols
loading...
Files
loading...
CodeScopeSTM32 Libraries and SamplesAudio_playback_and_recordAUDIO_PLAYBACK_StateTypeDef::AUDIO_STATE_PAUSE

AUDIO_PLAYBACK_StateTypeDef::AUDIO_STATE_PAUSE

Syntax

AUDIO_STATE_PAUSE;

References

LocationReferrerText
main.h:83
AUDIO_STATE_PAUSE,
waveplayer.c:231AUDIO_PLAYER_Process()
case AUDIO_STATE_PAUSE:
waveplayer.c:463AUDIO_AcquireTouchButtons()
AudioState = AUDIO_STATE_PAUSE;
waverecorder.c:266AUDIO_REC_Process()
AudioState = AUDIO_STATE_PAUSE;
waverecorder.c:359AUDIO_REC_Process()
case AUDIO_STATE_PAUSE:

Data Use

Functions using AUDIO_PLAYBACK_StateTypeDef::AUDIO_STATE_PAUSE
AUDIO_PLAYBACK_StateTypeDef::AUDIO_STATE_PAUSE