touchgfx::TextRotation::TEXT_ROTATE_0 is only used within TouchGFX.
 
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CodeScopeSTM32 Libraries and SamplesTouchGFXtouchgfx::TextRotation::TEXT_ROTATE_0

touchgfx::TextRotation::TEXT_ROTATE_0

Syntax

TEXT_ROTATE_0;

References

LocationReferrerScopeText
Types.hpp:830
TEXT_ROTATE_0, ///< Text is written from left to right
LCD.hpp:274touchgfx::LCD::StringVisuals::StringVisuals()touchgfx::LCD::StringVisuals
LCD.hpp:434
virtual void drawGlyph(uint16_t* wbuf, Rect widgetArea, int16_t x, int16_t y, uint16_t offsetX, uint16_t offsetY, const Rect& invalidatedArea, const GlyphNode* glyph, const uint8_t* glyphData, colortype color, uint8_t bitsPerPixel, uint8_t alpha, TextRotation rotation = TEXT_ROTATE_0) = 0;
LCD16bpp.hpp:246
virtual void drawGlyph(uint16_t* wbuf, Rect widgetArea, int16_t x, int16_t y, uint16_t offsetX, uint16_t offsetY, const Rect& invalidatedArea, const GlyphNode* glyph, const uint8_t* glyphData, colortype color, uint8_t bitsPerPixel, uint8_t alpha, TextRotation rotation = TEXT_ROTATE_0);
LCD24bpp.hpp:248
virtual void drawGlyph(uint16_t* wbuf, Rect widgetArea, int16_t x, int16_t y, uint16_t offsetX, uint16_t offsetY, const Rect& invalidatedArea, const GlyphNode* glyph, const uint8_t* glyphData, colortype color, uint8_t bitsPerPixel, uint8_t alpha, TextRotation rotation = TEXT_ROTATE_0);
TextArea.hpp:57touchgfx::TextArea::TextArea()touchgfx::TextArea
TextArea.hpp:313touchgfx::TextArea::setRotation()touchgfx::TextArea
void setRotation(const TextRotation rotation = TEXT_ROTATE_0)

Data Use

Functions using touchgfx::TextRotation::TEXT_ROTATE_0
touchgfx::TextRotation::TEXT_ROTATE_0