touchgfx::TextArea::setRotation() is only used within TouchGFX.
 
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CodeScopeSTM32 Libraries and SamplesTouchGFXtouchgfx::TextArea::setRotation()

touchgfx::TextArea::setRotation() method

@fn void TextArea::setRotation(const TextRotation rotation = TEXT_ROTATE_0) Sets rotation of the text in the TextArea. Sets rotation of the text in the TextArea. The value TEXT_ROTATE_0 is the default for normal text. The value TEXT_ROTATE_90 will rotate the text clockwise, thus writing from the top of the display and down. Similarly TEXT_ROTATE_180 and TEXT_ROTATE_270 is further rotate 90 degrees clockwise.

Syntax

void setRotation(const TextRotation rotation = TEXT_ROTATE_0);

Arguments

rotation

The rotation of the text.

References

LocationText
TextArea.hpp:313
void setRotation(const TextRotation rotation = TEXT_ROTATE_0)

Data Use

Data read by touchgfx::TextArea::setRotation()
Data written by touchgfx::TextArea::setRotation()
touchgfx::TextArea::setRotation()
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