touchgfx::LCD::copyFrameBufferRegionToMemory() method
@fn virtual uint16_t* LCD::copyFrameBufferRegionToMemory(const Rect& region, const BitmapId bitmap = BITMAP_ANIMATION_STORAGE) = 0; Copies a part of the frame buffer. Copies a part of the frame buffer to a bitmap. The bitmap must be a dynamic bitmap. Only the part specified with by parameter region is copied. @see blitCopy
Arguments
region
The part to copy.
bitmap
The bitmap to store the data in. Default parameter is Animation Storage.
Return value
A pointer to the copy.
Notes
There is only one instance of animation storage. The content of the animation storage outside the given region is undefined.
Overridden methods
touchgfx::LCD::copyFrameBufferRegionToMemory()
Type of touchgfx::LCD::copyFrameBufferRegionToMemory()
touchgfx::LCD::copyFrameBufferRegionToMemory()
uint16_t all items filtered out