touchgfx::BITMAP_ANIMATION_STORAGE is only used within TouchGFX.
 
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CodeScopeSTM32 Libraries and SamplesTouchGFXtouchgfx::BITMAP_ANIMATION_STORAGE

touchgfx::BITMAP_ANIMATION_STORAGE variable

Syntax

const BitmapId BITMAP_ANIMATION_STORAGE = 0xFFFEU;

References

LocationText
Bitmap.hpp:38
const BitmapId BITMAP_ANIMATION_STORAGE = 0xFFFEU; ///< A virtual id representing animation storage.
LCD.hpp:172
virtual uint16_t* copyFrameBufferRegionToMemory(const Rect& region, const BitmapId bitmap = BITMAP_ANIMATION_STORAGE) = 0;
LCD16bpp.hpp:130
virtual uint16_t* copyFrameBufferRegionToMemory(const Rect& region, const BitmapId bitmap = BITMAP_ANIMATION_STORAGE);
LCD24bpp.hpp:132
virtual uint16_t* copyFrameBufferRegionToMemory(const Rect& region, const BitmapId bitmap = BITMAP_ANIMATION_STORAGE);

Type Use

Type of touchgfx::BITMAP_ANIMATION_STORAGE
touchgfx::BITMAP_ANIMATION_STORAGE
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