Audio_playback_and_record
RepeatState
is only used within Audio_playback_and_record.
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STM32 Libraries and Samples
Audio_playback_and_record
RepeatState
RepeatState variable
Syntax
from
waveplayer.c:36
extern
__IO
uint32_t
RepeatState
;
Implemented in
main.c:36
References
Location
Referrer
Text
main.c:36
__IO
uint32_t
RepeatState
=
REPEAT_ON
;
waveplayer.c:36
extern
__IO
uint32_t
RepeatState
,
PauseResumeStatus
,
PressCount
;
main.c:104
main()
RepeatState
=
REPEAT_ON
;
main.c:225
COMMAND_AudioExecuteApplication()
if
(
RepeatState
==
REPEAT_ON
)
main.c:231
COMMAND_AudioExecuteApplication()
RepeatState
=
REPEAT_ON
;
main.c:446
HAL_GPIO_EXTI_Callback()
RepeatState
=
REPEAT_ON
;
main.c:459
HAL_GPIO_EXTI_Callback()
RepeatState
=
REPEAT_ON
;
waveplayer.c:88
WavePlayBack()
RepeatState
=
REPEAT_ON
;
waveplayer.c:166
WavePlayBack()
RepeatState
=
REPEAT_ON
;
waveplayer.c:182
WavePlayBack()
RepeatState
=
REPEAT_ON
;
waveplayer.c:327
WavePlayer_CallBack()
RepeatState
=
REPEAT_ON
;
Data Use
Functions writing
RepeatState
Functions reading
RepeatState
main()
COMMAND_AudioExecuteApplication()
HAL_GPIO_EXTI_Callback()
WavePlayBack()
WavePlayer_CallBack()
all items filtered out
RepeatState
COMMAND_AudioExecuteApplication()
all items filtered out
Type of
RepeatState
RepeatState
uint32_t
all items filtered out