Audio_playback_and_record
AudioPlayStart
is only used within Audio_playback_and_record.
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CodeScope
STM32 Libraries and Samples
Audio_playback_and_record
AudioPlayStart
AudioPlayStart variable
Syntax
from
waveplayer.c:40
__IO
uint32_t
AudioPlayStart
=
0
;
References
Location
Referrer
Text
waveplayer.c:40
__IO
uint32_t
AudioPlayStart
=
0
;
waveplayer.c:87
WavePlayBack()
AudioPlayStart
=
1
;
waveplayer.c:183
WavePlayBack()
AudioPlayStart
=
0
;
waveplayer.c:328
WavePlayer_CallBack()
AudioPlayStart
=
0
;
Data Use
Functions writing
AudioPlayStart
WavePlayBack()
WavePlayer_CallBack()
all items filtered out
AudioPlayStart
Type of
AudioPlayStart
AudioPlayStart
uint32_t
all items filtered out