BSP
AUDIODataReady is only used within BSP.
 
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AUDIODataReady variable

Syntax

__IO uint32_t AUDIODataReady = 0;

References

LocationReferrerText
audio_record.c:59
__IO uint32_t AUDIODataReady = 0, AUDIOBuffOffset = 0;
audio_record.c:103AudioRecord_Test()
AUDIODataReady = 0;
audio_record.c:106AudioRecord_Test()
while (AUDIODataReady != 2)
audio_record.c:120AudioRecord_Test()
AUDIODataReady = 1;
audio_record.c:126AudioRecord_Test()
AUDIODataReady = 2;
audio_record.c:149AudioRecord_Test()
AUDIODataReady = 1;
audio_record.c:155AudioRecord_Test()
AUDIODataReady = 2;

Data Use

Functions writing AUDIODataReady
Functions reading AUDIODataReady
all items filtered out
AUDIODataReady
all items filtered out
Type of AUDIODataReady
AUDIODataReady
uint32_t
all items filtered out