BSP
IDLE_STATUS is only used within BSP.
 
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IDLE_STATUS macro

Syntax

#define IDLE_STATUS ((uint32_t)0x02)

References

LocationText
main.h:49
#define IDLE_STATUS ((uint32_t)0x02) /* Audio Player in Idle Status */
audio_play.c:144
PauseResumeStatus = IDLE_STATUS;
audio_play.c:153
PauseResumeStatus = IDLE_STATUS;
main.c:44
__IO uint32_t PauseResumeStatus = IDLE_STATUS;