STemWin
PLAY_ACTIVE
is only used within STemWin.
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STM32 Libraries and Samples
STemWin
PLAY_ACTIVE
PLAY_ACTIVE macro
Syntax
from
audioplayer_app.h:32
#define
PLAY_ACTIVE
0x00
References
Location
Text
audioplayer_app.h:32
#define
PLAY_ACTIVE
0x00
audioplayer_win.c:173
else
if
(
PlayerSettings
.
b
.
pause
==
PLAY_ACTIVE
)
audioplayer_win.c:180
if
(
PlayerSettings
.
b
.
pause
==
PLAY_ACTIVE
)
audioplayer_win.c:198
else
if
(
PlayerSettings
.
b
.
pause
==
PLAY_ACTIVE
)
audioplayer_win.c:205
if
(
PlayerSettings
.
b
.
pause
==
PLAY_ACTIVE
)
audioplayer_win.c:773
PlayerSettings
.
b
.
pause
=
PLAY_ACTIVE
;
audioplayer_win.c:810
PlayerSettings
.
b
.
pause
=
PLAY_ACTIVE
;
audioplayer_win.c:829
PlayerSettings
.
b
.
pause
=
PLAY_ACTIVE
;
audioplayer_win.c:945
PlayerSettings
.
b
.
pause
=
PLAY_ACTIVE
;
audioplayer_win.c:1012
PlayerSettings
.
b
.
pause
=
PLAY_ACTIVE
;
audioplayer_win.c:1132
PlayerSettings
.
b
.
pause
=
PLAY_ACTIVE
;
audioplayer_win.c:1208
PlayerSettings
.
b
.
pause
=
(
PlayerSettings
.
b
.
pause
==
PLAY_ACTIVE
?
PAUSE_ACTIVE
:
PLAY_ACTIVE
)
;
audioplayer_win.c:1214
else
if
(
PlayerSettings
.
b
.
pause
==
PLAY_ACTIVE
)
audioplayer_win.c:1231
PlayerSettings
.
b
.
pause
=
PLAY_ACTIVE
;
audioplayer_win.c:1264
PlayerSettings
.
b
.
pause
=
PLAY_ACTIVE
;
audioplayer_win.c:1297
PlayerSettings
.
b
.
pause
=
PLAY_ACTIVE
;