WaitForPressedState() is only used within LCD_Paint.
 
Symbols
loading...
Files
loading...

WaitForPressedState() function

wait for touch detected

Syntax

static void WaitForPressedState(uint8_t Pressed);
Implemented in ts_calibration.c:147

Arguments

Pressed

touch pressed.

Return value

None

References

LocationReferrerText
ts_calibration.c:147
static void WaitForPressedState(uint8_t Pressed)
ts_calibration.c:40
static void WaitForPressedState(uint8_t Pressed);
ts_calibration.c:130GetPhysValues()
WaitForPressedState(1);
ts_calibration.c:137GetPhysValues()
WaitForPressedState(0);

Call Tree

Functions calling WaitForPressedState()
Functions called by WaitForPressedState()
all items filtered out
WaitForPressedState()
Data read by WaitForPressedState()
WaitForPressedState()::State
WaitForPressedState()::TimeStart
all items filtered out
WaitForPressedState()
Type of WaitForPressedState()
WaitForPressedState()
uint16_t
all items filtered out