Typography::GAME_2048_TEXT is only used within TouchGFX.
 
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Typography::GAME_2048_TEXT variable

Syntax

static const touchgfx::FontId GAME_2048_TEXT = 2;

References

LocationReferrerScopeText
ApplicationFontProvider.hpp:13
static const touchgfx::FontId GAME_2048_TEXT = 2;
ApplicationFontProvider.cpp:48ApplicationFontProvider::getFont()ApplicationFontProvider
case Typography::GAME_2048_TEXT:

Data Use

Functions reading Typography::GAME_2048_TEXT
Typography::GAME_2048_TEXT
Type of Typography::GAME_2048_TEXT
Typography::GAME_2048_TEXT
all items filtered out