struct Typography
{
static const touchgfx::FontId DEMOVIEW_MCULOAD_TEXT = 0;
static const touchgfx::FontId DEMOVIEW_MCULOAD_TEXT_TINY = 1;
static const touchgfx::FontId GAME_2048_TEXT = 2;
static const touchgfx::FontId GAME_2048_MCU_LOAD = 3;
static const touchgfx::FontId POSTERTEXT = 4;
static const touchgfx::FontId POSTERHEADLINE = 5;
static const touchgfx::FontId POSTERTEXTJAPANESE = 6;
static const touchgfx::FontId POSTERHEADLINEJAPANESE = 7;
static const touchgfx::FontId POSTERTEXTUKR = 8;
static const touchgfx::FontId POSTERHEADLINEUKR = 9;
static const touchgfx::FontId THREEWAYPROGRESSBARPERCENTAGE = 10;
static const touchgfx::FontId THREEWAYPROGRESSBARBUTTON = 11;
static const touchgfx::FontId CUSTOMCONTROLSSTATUS = 12;
static const touchgfx::FontId PERCENTAGEBARREADOUT = 13;
static const touchgfx::FontId PERCENTAGEBARHEADLINE = 14;
static const touchgfx::FontId DATEPICKER = 15;
static const touchgfx::FontId CAROUSELHEADLINE = 16;
static const touchgfx::FontId CAROUSELTEXT = 17;
static const touchgfx::FontId ANIMATINGBUTTONSTEXT = 18;
static const touchgfx::FontId GAME_2D_TEXT = 19;
static const touchgfx::FontId GAME_2D_HEADER = 20;
static const touchgfx::FontId GAME_2D_SCORE_VALUE = 21;
static const touchgfx::FontId GRAPH_Y_VALUE = 22;
static const touchgfx::FontId GRAPH_LEGEND = 23;
static const touchgfx::FontId GRAPH_LEGEND_VALUE = 24;
};