GameBoard::TILE_MOVE_DURATION is only used within TouchGFX.
 
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GameBoard::TILE_MOVE_DURATION variable

Syntax

static const int TILE_MOVE_DURATION = 3;

References

LocationReferrerScopeText
GameBoard.hpp:98
static const int TILE_MOVE_DURATION = 3;
GameBoard.cpp:233GameBoard::moveTileTo()GameBoard
tiles[fromY][fromX]->image.startZoomAndMoveAnimation(tiles[toY][toX]->image.getX(), tiles[toY][toX]->image.getY(), tiles[toY][toX]->image.getWidth(), tiles[toY][toX]->image.getHeight(), TILE_MOVE_DURATION, ZoomAnimationImage::FIXED_LEFT_AND_TOP, EasingEquations::cubicEaseIn, EasingEquations::cubicEaseIn);

Data Use

Functions reading GameBoard::TILE_MOVE_DURATION
GameBoard::TILE_MOVE_DURATION
all items filtered out