TouchGFX
Game2DView::setupScreen()
is only used within TouchGFX.
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CodeScope
STM32 Libraries and Samples
TouchGFX
Game2DView::setupScreen()
Game2DView::setupScreen() method
Syntax
from
Game2DView.hpp:40
virtual
void
setupScreen
(
)
;
Implemented in
Game2DView.cpp:47
References
Location
Text
Game2DView.cpp:47
void
Game2DView
::
setupScreen
(
)
Game2DView.hpp:40
virtual
void
setupScreen
(
)
;
Call Tree
Functions called by
Game2DView::setupScreen()
Game2DView::setupScreen()
touchgfx::Bitmap::Bitmap()
touchgfx::Drawable::setXY()
touchgfx::Drawable::setPosition()
touchgfx::Drawable::getX() const
touchgfx::Drawable::getY() const
touchgfx::Drawable::getWidth() const
touchgfx::Drawable::getHeight() const
touchgfx::colortype::colortype()
touchgfx::TypedText::TypedText()
touchgfx::TextArea::setColor()
touchgfx::TextAreaWithOneWildcard::setWildcard()
touchgfx::Image::setBitmap()
touchgfx::Color::getColorFrom24BitRGB()
touchgfx::Container::add()
touchgfx::TextArea::setTypedText()
ParallaxBackground::startAnimation()
Game2DView::restartGame()
Game2DView::updateScoreText()
Game2DView::updateChromArtButtonBitmaps()
all items filtered out
Data read by
Game2DView::setupScreen()
Data written by
Game2DView::setupScreen()
TEXTS::T_GAME_2D_SCORE_TEXT
TEXTS::T_GAME_2D_SCORE_VALUE
TEXTS::T_GAME_2D_CHROM_ART_HEADER
TEXTS::T_GAME_2D_CHROM_ART_DESCRIPTION
BITMAP_GAME_2D_FRAME_BACKGROUND_ID
Game2DView::background
Game2DView::gameArea
Game2DView::parallaxBackground
Game2DView::chromArtOff
Game2DView::chromArtDescription
Game2DView::chromArtHeader
Game2DView::scoreText
Game2DView::scoreValue
Game2DView::scoreValueBuf
Game2DView::NUMBER_OF_COLLECTIBLE_ITEMS
Game2DView::setupScreen()::i
all items filtered out
Game2DView::setupScreen()
Game2DView::playerCharacterStartX
Game2DView::playerCharacterMaxY
disableChromArt
Game2DView::setupScreen()::i
all items filtered out