BITMAP_GAME_2048_YOU_WIN_ID is only used within TouchGFX.
 
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BITMAP_GAME_2048_YOU_WIN_ID variable

Syntax

const uint16_t BITMAP_GAME_2048_YOU_WIN_ID = 98;

References

LocationReferrerScopeText
BitmapDatabase.hpp:107
const uint16_t BITMAP_GAME_2048_YOU_WIN_ID = 98; // Size: 359x75 pixels
Game2048View.cpp:82Game2048View::Game2048View()Game2048View
endGameStatus.setBitmap(Bitmap(BITMAP_GAME_2048_YOU_WIN_ID));
Game2048View.cpp:151Game2048View::gameWonHandler()Game2048View
endGameStatus.setBitmap(Bitmap(BITMAP_GAME_2048_YOU_WIN_ID));

Data Use

Functions reading BITMAP_GAME_2048_YOU_WIN_ID
BITMAP_GAME_2048_YOU_WIN_ID
Type of BITMAP_GAME_2048_YOU_WIN_ID
BITMAP_GAME_2048_YOU_WIN_ID
uint16_t
all items filtered out