TouchGFX
BITMAP_GAME2D_GROUND_ID
is only used within TouchGFX.
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STM32 Libraries and Samples
TouchGFX
BITMAP_GAME2D_GROUND_ID
BITMAP_GAME2D_GROUND_ID variable
Syntax
from
BitmapDatabase.hpp:93
const
uint16_t
BITMAP_GAME2D_GROUND_ID
=
84
;
References
Location
Referrer
Scope
Text
BitmapDatabase.hpp:93
const
uint16_t
BITMAP_GAME2D_GROUND_ID
=
84
;
// Size: 732x83 pixels
ParallaxBackground.cpp:32
ParallaxBackground::ParallaxBackground()
ParallaxBackground
initializeLayer
(
ground
,
BITMAP_GAME2D_GROUND_ID
,
1
,
5
,
getHeight
(
)
-
Bitmap
(
BITMAP_GAME2D_GROUND_ID
)
.
getHeight
(
)
)
;
Data Use
Functions reading
BITMAP_GAME2D_GROUND_ID
BITMAP_GAME2D_GROUND_ID
ParallaxBackground::ParallaxBackground()
all items filtered out
Type of
BITMAP_GAME2D_GROUND_ID
BITMAP_GAME2D_GROUND_ID
uint16_t
all items filtered out