PlayerInit() is only used within Audio_playback_and_record.
 
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PlayerInit() function

Initializes the Wave player.

Syntax

static uint8_t PlayerInit(uint32_t AudioFreq);
Implemented in waveplayer.c:356

Arguments

AudioFreq

Audio sampling frequency

Return value

None

References

LocationReferrerText
waveplayer.c:356
static uint8_t PlayerInit(uint32_t AudioFreq)
waveplayer.c:35
static uint8_t PlayerInit(uint32_t AudioFreq);
waveplayer.c:71AUDIO_PLAYER_Start()
PlayerInit(WaveFormat.SampleRate);

Call Tree

Functions calling PlayerInit()
Functions called by PlayerInit()
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PlayerInit()
Data read by PlayerInit()
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PlayerInit()
Type of PlayerInit()
PlayerInit()
uint8_t
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