Audio_playback_and_record
PlayerInit()
is only used within Audio_playback_and_record.
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CodeScope
STM32 Libraries and Samples
Audio_playback_and_record
PlayerInit()
PlayerInit() function
Initializes the Wave player.
Syntax
from
waveplayer.c:35
static
uint8_t
PlayerInit
(
uint32_t
AudioFreq
)
;
Implemented in
waveplayer.c:356
Arguments
AudioFreq
Audio sampling frequency
Return value
None
References
Location
Referrer
Text
waveplayer.c:356
static
uint8_t
PlayerInit
(
uint32_t
AudioFreq
)
waveplayer.c:35
static
uint8_t
PlayerInit
(
uint32_t
AudioFreq
)
;
waveplayer.c:71
AUDIO_PLAYER_Start()
PlayerInit
(
WaveFormat
.
SampleRate
)
;
Call Tree
Functions calling
PlayerInit()
Functions called by
PlayerInit()
AUDIO_PLAYER_Start()
all items filtered out
PlayerInit()
BSP_AUDIO_OUT_Init()
BSP_AUDIO_OUT_SetAudioFrameSlot()
all items filtered out
Data read by
PlayerInit()
uwVolume
PlayerInit()::AudioFreq
all items filtered out
PlayerInit()
Type of
PlayerInit()
PlayerInit()
uint8_t
all items filtered out