Audio_playback_and_record
AudioState
is only used within Audio_playback_and_record.
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STM32 Libraries and Samples
Audio_playback_and_record
AudioState
AudioState variable
Syntax
from
main.h:156
extern
AUDIO_PLAYBACK_StateTypeDef
AudioState
;
Implemented in
menu.c:33
References
Location
Referrer
Text
menu.c:33
AUDIO_PLAYBACK_StateTypeDef
AudioState
;
main.h:156
extern
AUDIO_PLAYBACK_StateTypeDef
AudioState
;
menu.c:113
AUDIO_MenuProcess()
AudioState
=
AUDIO_STATE_IDLE
;
menu.c:129
AUDIO_MenuProcess()
AudioState
=
AUDIO_STATE_IDLE
;
menu.c:164
AUDIO_MenuProcess()
if
(
AudioState
==
AUDIO_STATE_IDLE
)
menu.c:175
AUDIO_MenuProcess()
AudioState
=
AUDIO_STATE_INIT
;
menu.c:211
AUDIO_MenuProcess()
if
(
AudioState
==
AUDIO_STATE_IDLE
)
menu.c:214
AUDIO_MenuProcess()
AudioState
=
AUDIO_STATE_INIT
;
menu.c:385
HAL_GPIO_EXTI_Callback()
AudioState
=
AUDIO_STATE_STOP
;
waveplayer.c:84
AUDIO_PLAYER_Start()
AudioState
=
AUDIO_STATE_PLAY
;
waveplayer.c:111
AUDIO_PLAYER_Process()
switch
(
AudioState
)
waveplayer.c:117
AUDIO_PLAYER_Process()
AudioState
=
AUDIO_STATE_NEXT
;
waveplayer.c:163
AUDIO_PLAYER_Process()
AudioState
=
AUDIO_STATE_IDLE
;
waveplayer.c:188
AUDIO_PLAYER_Process()
AudioState
=
AUDIO_STATE_WAIT
;
waveplayer.c:194
AUDIO_PLAYER_Process()
AudioState
=
AUDIO_STATE_PLAY
;
waveplayer.c:203
AUDIO_PLAYER_Process()
AudioState
=
AUDIO_STATE_PLAY
;
waveplayer.c:212
AUDIO_PLAYER_Process()
AudioState
=
AUDIO_STATE_PLAY
;
waveplayer.c:232
AUDIO_PLAYER_Stop()
AudioState
=
AUDIO_STATE_STOP
;
waveplayer.c:250
AUDIO_PlaybackProbeKey()
if
(
AudioState
==
AUDIO_STATE_PLAY
)
waveplayer.c:252
AUDIO_PlaybackProbeKey()
AudioState
=
AUDIO_STATE_VOLUME_UP
;
waveplayer.c:257
AUDIO_PlaybackProbeKey()
if
(
AudioState
==
AUDIO_STATE_PLAY
)
waveplayer.c:259
AUDIO_PlaybackProbeKey()
AudioState
=
AUDIO_STATE_VOLUME_DOWN
;
waveplayer.c:264
AUDIO_PlaybackProbeKey()
AudioState
=
AUDIO_STATE_NEXT
;
waveplayer.c:268
AUDIO_PlaybackProbeKey()
AudioState
=
AUDIO_STATE_PREVIOUS
;
waveplayer.c:272
AUDIO_PlaybackProbeKey()
AudioState
=
(
AudioState
==
AUDIO_STATE_WAIT
)
?
AUDIO_STATE_RESUME
:
AUDIO_STATE_PAUSE
;
waveplayer.c:283
BSP_AUDIO_OUT_TransferComplete_CallBack()
if
(
AudioState
==
AUDIO_STATE_PLAY
)
waveplayer.c:296
BSP_AUDIO_OUT_HalfTransfer_CallBack()
if
(
AudioState
==
AUDIO_STATE_PLAY
)
waverecorder.c:89
AUDIO_REC_Start()
AudioState
=
AUDIO_STATE_RECORD
;
waverecorder.c:141
AUDIO_REC_Process()
switch
(
AudioState
)
waverecorder.c:148
AUDIO_REC_Process()
AudioState
=
AUDIO_STATE_STOP
;
waverecorder.c:208
AUDIO_REC_Process()
AudioState
=
AUDIO_STATE_IDLE
;
waverecorder.c:216
AUDIO_REC_Process()
AudioState
=
AUDIO_STATE_WAIT
;
waverecorder.c:222
AUDIO_REC_Process()
AudioState
=
AUDIO_STATE_RECORD
;
waverecorder.c:231
AUDIO_REC_Process()
AudioState
=
AUDIO_STATE_RECORD
;
waverecorder.c:240
AUDIO_REC_Process()
AudioState
=
AUDIO_STATE_RECORD
;
waverecorder.c:245
AUDIO_REC_Process()
AudioState
=
AUDIO_STATE_RECORD
;
Data Use
Functions writing
AudioState
Functions reading
AudioState
AUDIO_MenuProcess()
HAL_GPIO_EXTI_Callback()
AUDIO_PLAYER_Start()
AUDIO_PLAYER_Process()
AUDIO_PLAYER_Stop()
AUDIO_PlaybackProbeKey()
AUDIO_REC_Start()
AUDIO_REC_Process()
all items filtered out
AudioState
AUDIO_MenuProcess()
AUDIO_PLAYER_Process()
AUDIO_PlaybackProbeKey()
BSP_AUDIO_OUT_TransferComplete_CallBack()
BSP_AUDIO_OUT_HalfTransfer_CallBack()
AUDIO_REC_Process()
all items filtered out
Type of
AudioState
AudioState
AUDIO_PLAYBACK_StateTypeDef
all items filtered out