AUDIO_MenuProbeKey() is only used within Audio_playback_and_record.
 
Symbols
loading...
Files
loading...

AUDIO_MenuProbeKey() function

Probes the Audio joystick state.

Syntax

static void AUDIO_MenuProbeKey(JOYState_TypeDef state);
Implemented in menu.c:469

Arguments

state

Joystick state

Return value

None

References

LocationReferrerText
menu.c:469
static void AUDIO_MenuProbeKey(JOYState_TypeDef state)
menu.c:44
static void AUDIO_MenuProbeKey(JOYState_TypeDef state);
menu.c:294Joystick_AudioMenu()
AUDIO_MenuProbeKey(JoyState);

Call Tree

Functions calling AUDIO_MenuProbeKey()
all items filtered out
AUDIO_MenuProbeKey()
Data read by AUDIO_MenuProbeKey()
Data written by AUDIO_MenuProbeKey()
AUDIO_MenuProbeKey()
all items filtered out