BOARD::aMoves is only used within STemWin.
 
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BOARD::aMoves field

Syntax

References

LocationReferrerText
game_win.c:83
game_win.c:194_IsValidMove()
r = ((pBoard->aMoves[x][y]) ? 1 : 0);
game_win.c:248_CalcValidMoves()
if (Valid != pBoard->aMoves[x][y]) {
game_win.c:249_CalcValidMoves()
pBoard->aMoves[x][y] = Valid;
game_win.c:284_MakeMove()
Valid = pBoard->aMoves[x][y];
game_win.c:467_Descend()
if (pBoard->aMoves[x][y]) {

Data Use

Functions reading BOARD::aMoves
BOARD::aMoves