STemWin
AudioSettingsTypeDef::b
is only used within STemWin.
Symbol previews are coming soon...
Symbols
loading...
Files
loading...
CodeScope
STM32 Libraries and Samples
STemWin
AudioSettingsTypeDef::b
AudioSettingsTypeDef::b field
Syntax
from
audioplayer_win.c:54
struct
{
uint32_t
repeat
:
2
;
uint32_t
pause
:
2
;
uint32_t
mute
:
1
;
uint32_t
volume
:
8
;
uint32_t
reserved
:
21
;
}
b
;
References
Location
Referrer
Text
audioplayer_win.c:61
}
b
;
audioplayer_win.c:169
_OnPaint_play()
if
(
PlayerSettings
.
b
.
pause
==
PAUSE_ACTIVE
)
audioplayer_win.c:173
_OnPaint_play()
else
if
(
PlayerSettings
.
b
.
pause
==
PLAY_ACTIVE
)
audioplayer_win.c:180
_OnPaint_play()
if
(
PlayerSettings
.
b
.
pause
==
PLAY_ACTIVE
)
audioplayer_win.c:184
_OnPaint_play()
else
if
(
PlayerSettings
.
b
.
pause
==
PAUSE_ACTIVE
)
audioplayer_win.c:194
_OnPaint_play()
if
(
PlayerSettings
.
b
.
pause
==
PAUSE_ACTIVE
)
audioplayer_win.c:198
_OnPaint_play()
else
if
(
PlayerSettings
.
b
.
pause
==
PLAY_ACTIVE
)
audioplayer_win.c:205
_OnPaint_play()
if
(
PlayerSettings
.
b
.
pause
==
PLAY_ACTIVE
)
audioplayer_win.c:209
_OnPaint_play()
else
if
(
PlayerSettings
.
b
.
pause
==
PAUSE_ACTIVE
)
audioplayer_win.c:365
_OnPaint_repeat()
if
(
PlayerSettings
.
b
.
repeat
==
REPEAT_NONE
)
audioplayer_win.c:369
_OnPaint_repeat()
else
if
(
PlayerSettings
.
b
.
repeat
==
REPEAT_ONCE
)
audioplayer_win.c:373
_OnPaint_repeat()
else
if
(
PlayerSettings
.
b
.
repeat
==
REPEAT_ALL
)
audioplayer_win.c:389
_OnPaint_speaker()
if
(
PlayerSettings
.
b
.
mute
==
MUTE_ON
)
audioplayer_win.c:393
_OnPaint_speaker()
else
if
(
PlayerSettings
.
b
.
mute
==
MUTE_OFF
)
audioplayer_win.c:526
_cbButton_repeat()
_OnPaint_repeat
(
PlayerSettings
.
b
.
repeat
)
;
audioplayer_win.c:543
_cbButton_speaker()
_OnPaint_speaker
(
PlayerSettings
.
b
.
mute
)
;
audioplayer_win.c:727
_PlayFile()
if
(
PlayerSettings
.
b
.
mute
==
MUTE_ON
)
audioplayer_win.c:754
AUDIOPLAYER_NotifyEndOfFile()
if
(
PlayerSettings
.
b
.
repeat
!=
REPEAT_NONE
)
audioplayer_win.c:756
AUDIOPLAYER_NotifyEndOfFile()
if
(
PlayerSettings
.
b
.
repeat
==
REPEAT_ALL
)
audioplayer_win.c:774
AUDIOPLAYER_NotifyEndOfFile()
PlayerSettings
.
b
.
pause
=
PLAY_ACTIVE
;
audioplayer_win.c:809
_cbMediaConnection()
if
(
PlayerSettings
.
b
.
pause
==
PAUSE_ACTIVE
)
audioplayer_win.c:811
_cbMediaConnection()
PlayerSettings
.
b
.
pause
=
PLAY_ACTIVE
;
audioplayer_win.c:828
_cbMediaConnection()
if
(
PlayerSettings
.
b
.
pause
==
PAUSE_ACTIVE
)
audioplayer_win.c:830
_cbMediaConnection()
PlayerSettings
.
b
.
pause
=
PLAY_ACTIVE
;
audioplayer_win.c:945
_cbDialog()
PlayerSettings
.
b
.
mute
=
MUTE_OFF
;
audioplayer_win.c:946
_cbDialog()
PlayerSettings
.
b
.
pause
=
PLAY_ACTIVE
;
audioplayer_win.c:1012
_cbDialog()
PlayerSettings
.
b
.
mute
=
MUTE_OFF
;
audioplayer_win.c:1013
_cbDialog()
PlayerSettings
.
b
.
pause
=
PLAY_ACTIVE
;
audioplayer_win.c:1040
_cbDialog()
if
(
PlayerSettings
.
b
.
repeat
==
REPEAT_NONE
)
audioplayer_win.c:1042
_cbDialog()
PlayerSettings
.
b
.
repeat
=
REPEAT_ONCE
;
audioplayer_win.c:1044
_cbDialog()
else
if
(
PlayerSettings
.
b
.
repeat
==
REPEAT_ONCE
)
audioplayer_win.c:1046
_cbDialog()
PlayerSettings
.
b
.
repeat
=
REPEAT_ALL
;
audioplayer_win.c:1048
_cbDialog()
else
if
(
PlayerSettings
.
b
.
repeat
==
REPEAT_ALL
)
audioplayer_win.c:1050
_cbDialog()
PlayerSettings
.
b
.
repeat
=
REPEAT_NONE
;
audioplayer_win.c:1060
_cbDialog()
if
(
PlayerSettings
.
b
.
mute
==
MUTE_OFF
)
audioplayer_win.c:1063
_cbDialog()
PlayerSettings
.
b
.
mute
=
MUTE_ON
;
audioplayer_win.c:1068
_cbDialog()
PlayerSettings
.
b
.
mute
=
MUTE_OFF
;
audioplayer_win.c:1080
_cbDialog()
if
(
PlayerSettings
.
b
.
mute
==
MUTE_ON
)
audioplayer_win.c:1083
_cbDialog()
PlayerSettings
.
b
.
mute
=
MUTE_OFF
;
audioplayer_win.c:1096
_cbDialog()
if
(
PlayerSettings
.
b
.
mute
==
MUTE_ON
)
audioplayer_win.c:1133
_cbDialog()
PlayerSettings
.
b
.
pause
=
PLAY_ACTIVE
;
audioplayer_win.c:1212
_cbDialog()
PlayerSettings
.
b
.
pause
=
(
PlayerSettings
.
b
.
pause
==
PLAY_ACTIVE
?
PAUSE_ACTIVE
:
PLAY_ACTIVE
)
;
audioplayer_win.c:1214
_cbDialog()
if
(
PlayerSettings
.
b
.
pause
==
PAUSE_ACTIVE
)
audioplayer_win.c:1218
_cbDialog()
else
if
(
PlayerSettings
.
b
.
pause
==
PLAY_ACTIVE
)
audioplayer_win.c:1233
_cbDialog()
if
(
PlayerSettings
.
b
.
pause
==
PAUSE_ACTIVE
)
audioplayer_win.c:1235
_cbDialog()
PlayerSettings
.
b
.
pause
=
PLAY_ACTIVE
;
audioplayer_win.c:1259
_cbDialog()
else
if
(
PlayerSettings
.
b
.
repeat
==
REPEAT_ALL
)
audioplayer_win.c:1267
_cbDialog()
if
(
PlayerSettings
.
b
.
pause
==
PAUSE_ACTIVE
)
audioplayer_win.c:1269
_cbDialog()
PlayerSettings
.
b
.
pause
=
PLAY_ACTIVE
;
audioplayer_win.c:1293
_cbDialog()
else
if
(
PlayerSettings
.
b
.
repeat
==
REPEAT_ALL
)
audioplayer_win.c:1301
_cbDialog()
if
(
PlayerSettings
.
b
.
pause
==
PAUSE_ACTIVE
)
audioplayer_win.c:1303
_cbDialog()
PlayerSettings
.
b
.
pause
=
PLAY_ACTIVE
;
Data Use
Functions reading
AudioSettingsTypeDef::b
AudioSettingsTypeDef::b
_OnPaint_play()
_OnPaint_repeat()
_OnPaint_speaker()
_cbButton_repeat()
_cbButton_speaker()
_PlayFile()
AUDIOPLAYER_NotifyEndOfFile()
_cbMediaConnection()
_cbDialog()
all items filtered out
Type of
AudioSettingsTypeDef::b
AudioSettingsTypeDef::b
AudioSettingsTypeDef::
all items filtered out