touchgfx::TextArea::setBaselineY() method
@fn virtual void TextArea::setBaselineY(int16_t baselineY) Adjusts the TextArea y coordinate to place the text at the specified baseline. Adjusts the text areas y coordinate so the text will have its baseline at the specified value. The placements is relative to the specified TypedText so if this changes you have to set the baseline again. Note that setTypedText must be called prior to setting the baseline.
virtual void setBaselineY(int16_t baselineY); Arguments
baselineY
The y coordinate of the baseline.
Functions calling touchgfx::TextArea::setBaselineY()
Functions called by touchgfx::TextArea::setBaselineY()
touchgfx::TextArea::setBaselineY()
Data read by touchgfx::TextArea::setBaselineY()
touchgfx::TextArea::setBaselineY()