touchgfx::TextArea::setBaselineY() is only used within TouchGFX.
 
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CodeScopeSTM32 Libraries and SamplesTouchGFXtouchgfx::TextArea::setBaselineY()

touchgfx::TextArea::setBaselineY() method

@fn virtual void TextArea::setBaselineY(int16_t baselineY) Adjusts the TextArea y coordinate to place the text at the specified baseline. Adjusts the text areas y coordinate so the text will have its baseline at the specified value. The placements is relative to the specified TypedText so if this changes you have to set the baseline again. Note that setTypedText must be called prior to setting the baseline.

Syntax

virtual void setBaselineY(int16_t baselineY);

Arguments

baselineY

The y coordinate of the baseline.

References

LocationReferrerScopeText
TextArea.hpp:142
virtual void setBaselineY(int16_t baselineY)
TextArea.hpp:164touchgfx::TextArea::setXBaselineY()touchgfx::TextArea
setBaselineY(baselineY);

Call Tree

Functions calling touchgfx::TextArea::setBaselineY()
Functions called by touchgfx::TextArea::setBaselineY()
touchgfx::TextArea::setBaselineY()
Data read by touchgfx::TextArea::setBaselineY()
touchgfx::TextArea::setBaselineY()