touchgfx::RenderingBuffer::row() is only used within TouchGFX.
 
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CodeScopeSTM32 Libraries and SamplesTouchGFXtouchgfx::RenderingBuffer::row()

touchgfx::RenderingBuffer::row() method

@fn unsigned char* RenderingBuffer::row(unsigned y) Gets a pointer to the given row in the RenderingBuffer. Gets a pointer to the given row in the RenderingBuffer.

Syntax

unsigned char* row(unsigned y);

Arguments

y

The line number, ie the row.

Return value

The pointer to the start of the given line in the RenderingBuffer.

References

LocationReferrerScopeText
RenderingBuffer.hpp:202
unsigned char* row(unsigned y)
Renderer.hpp:98touchgfx::Renderer::render()touchgfx::Renderer
unsigned char* row = renderingBuffer->row(y);

Call Tree

Functions calling touchgfx::RenderingBuffer::row()
all items filtered out
touchgfx::RenderingBuffer::row()
Data read by touchgfx::RenderingBuffer::row()
touchgfx::RenderingBuffer::row()