touchgfx::Rasterizer::wasOutlineTooComplex() method
@fn bool Rasterizer::wasOutlineTooComplex() Determines if we the outline was too complex to draw completely. Determines if we the outline was too complex to draw completely.
bool wasOutlineTooComplex();
Return value
True if it was too complex, false if not.
Functions called by touchgfx::Rasterizer::wasOutlineTooComplex()
touchgfx::Rasterizer::wasOutlineTooComplex()
Data read by touchgfx::Rasterizer::wasOutlineTooComplex()
touchgfx::Rasterizer::wasOutlineTooComplex()