touchgfx::Outline::wasOutlineTooComplex() is only used within TouchGFX.
 
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CodeScopeSTM32 Libraries and SamplesTouchGFXtouchgfx::Outline::wasOutlineTooComplex()

touchgfx::Outline::wasOutlineTooComplex() method

@fn bool Outline::wasOutlineTooComplex() Determines if there was enough memory to register the entire outline. Determines if there was enough memory to register the entire outline, of if the outline was too complex.

Syntax

bool wasOutlineTooComplex();

Return value

false if the buffer for Outline Cell objects was too small.

Call Tree

Functions calling touchgfx::Outline::wasOutlineTooComplex()
touchgfx::Outline::wasOutlineTooComplex()
Data read by touchgfx::Outline::wasOutlineTooComplex()
touchgfx::Outline::wasOutlineTooComplex()