touchgfx::DisplayTransformation::transformDisplayToFrameBuffer() is only used within TouchGFX.
 
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CodeScopeSTM32 Libraries and SamplesTouchGFXtouchgfx::DisplayTransformation::transformDisplayToFrameBuffer()

touchgfx::DisplayTransformation::transformDisplayToFrameBuffer() method

@fn static void DisplayTransformation::transformDisplayToFrameBuffer(int16_t& x, int16_t& y); Transform x,y from display to frame buffer coordinates. Transform x,y from display to frame buffer coordinates.

Syntax

static void transformDisplayToFrameBuffer(int16_t& x,     int16_t& y);

Arguments

x

y

References

LocationText
DisplayTransformation.hpp:46
static void transformDisplayToFrameBuffer(int16_t& x, int16_t& y);
DisplayTransformation.hpp:58
static void transformDisplayToFrameBuffer(float& x, float& y);
DisplayTransformation.hpp:84
static void transformDisplayToFrameBuffer(int16_t& x, int16_t& y, const Rect& in);
DisplayTransformation.hpp:98
static void transformDisplayToFrameBuffer(float& x, float& y, const Rect& in);
DisplayTransformation.hpp:109
static void transformDisplayToFrameBuffer(Rect& r);
DisplayTransformation.hpp:123
static void transformDisplayToFrameBuffer(Rect& r, const Rect& in);